Cantle

Daily puzzle game

Four colors are always enough.

Color every node so that no two joined by a line match. There is always a solution, though it is rarely obvious. A new board comes out every morning, the same one for everyone.

Free to play · Pro is optional

Try a board in the browser, no install

20 nodes30 edges4 colors

The rule

The rule

One rule for every board.

Two nodes joined by a line can’t share a color. Four colors are always enough: every board is planar, and a planar map never needs a fifth. That’s a proven theorem.

▲ Amber ● Sky ■ Jade ◆ Orchid

Every color also has its own shape, so you can play without telling colors apart.

Ways to play

Four ways to play.

Every day

Standard and Hard

A Standard board every day, and a Hard one too with Pro. Everyone gets the same boards, and the leaderboard closes at midnight UTC. If you miss a day, a freeze keeps your streak: you get one for every seven days in a row and can hold up to two on each board.

Any time

Practice

As many boards as you like, with no streak and no leaderboard, only your own best times. Every tier uses the same four colors. The board grows instead: more nodes, and more of them left empty.

SeedTheoremProofAxiom
With a friend

Duels

One open duel with each friend at a time: the same board for both of you and twenty-four hours to play it. Wins, losses and draws go into a history you can both see.

Anything you missed

The archive

With Pro you can play past boards any time. They don’t change your streak. The archive is there to catch up on days you missed.

Cantle ProA second board every day on Hard, with its own streak and its own leaderboard. The full archive from day one, so you can play any day you missed. The two largest tiers, Proof and Axiom, in practice and in duels. Pro is a monthly or yearly subscription. Board themes, symbol sets and wallpapers can also be bought one by one. The game itself is free and has no ads.

Getting faster

Five tips to play faster.

Pick the color, then tap

With no color picked, each tap on a node cycles through all four. Pick a color on the palette first and one tap is enough. A long press clears a node.

Two joined nodes, the same two colors

When two joined empty nodes have the same two colors left, each of them takes one. So a node joined to both can use neither color, and that is often enough to settle it.

Take the forced moves first

If a node’s neighbors already show three different colors, it gets the fourth. Place it and look again: one such move usually decides the next, and on most boards the chain goes all the way to the end.

Count an odd ring before you commit

A ring with an odd number of nodes can’t be colored with two colors: somewhere the pattern breaks and a third color is needed. Counting first is quicker than undoing later.

Read the red ring

When two joined nodes match, the red ring appears on the one you placed last. It shows which move to take back, though the real mistake is often the move before it.

When nothing is forced The three shapes of deadlock The five tips above are enough almost every time. Roughly one hard board in ten stalls anyway. Three shapes cover the rest, on real Hard boards, worked step by step.

The details

Small things worth knowing.

Friend code
Six characters. Share yours, or type in someone else’s.
Friends
Up to 100. Ten requests a day from the leaderboard; adding by friend code has no daily limit.
Reminders
Ten a day, one per friend. You can only remind a friend who hasn’t played today’s board yet.
Duels
One open duel per friend. Same puzzle both sides, 24 hours to play it.
Your name
Up to 14 characters, starting with a letter. You can also give friends private nicknames that only you see.
Streak freezes
Up to two at once on each board. You earn one for every seven days in a row, and it keeps your streak when you miss a day.
Archive boards
With Pro, playable any time. They never count toward a streak.
Your avatar
A symbol, a board theme and a wallpaper. It saves on your phone right away, and other players see it the next time you’re online.
Symbols
Shapes, letters, suits, cosmic or botanical: a small sign inside every color. You can turn them off in settings and keep colors only.
Reporting
You can report a name or a time from the leaderboard. I see the board and the place with the report, and the player isn’t notified. From a friend’s page you can block and report, or report only the name and stay friends.

What’s not here

I don’t track you.

There are no ads and no third-party analytics in the app, so there’s nothing to switch off. No email or password either: your phone gets an anonymous ID and a friend code, and that’s the whole account. Crash reports go only to my own server in Frankfurt.

The privacy policy lists everything the server keeps

A note from me

There is a theorem that went unproved for 124 years: four colors are enough for any map you can draw on a flat page, however many countries it has.

I read about it a few years ago and couldn’t stop thinking about it. One rule with no instructions, and a board that always has a solution but rarely shows it at first glance. It wanted to be a game.

So I made it myself, in the evenings and on weekends, server included.

And I kept it small on purpose. There are no ads, because I didn’t want to write the code that shows them, and no account, because nobody should need an email address to play a puzzle. There’s no analytics either: I don’t want to watch you play.

Play it. If something breaks, something’s missing, or you think it should work differently, write to me. [email protected] for anything about the game, [email protected] for anything about your data.

Yurii

Today’s board

Get it on your phone.

Out now on the App Store and Google Play

Free to play · No ads